Antone Magdy

Available for freelance

Currently I`am working character Artist at Snappers tech ( http://www.snapperstech.com/ ) Creating "Mainly" Facial blendshapes and characters (Cinematic and games) for Multiple AAA Studios (unannounced Titles) example ( https://www.youtube.com/watch?v=z86YsS-pVsQ ) • Polygonal modeling for cinematic2 and games (High Res & Low Res Character Modeling) • Unwrapping clean UV's, texturing and texture painting • Creating rigging friendly topologies and Retopologizing • I do light and shade my models using either Mental Ray or VRay • 3DsMax, Maya, ZBrush, Mudbox, Mari, Mental Ray, Vray, 3D Coat, Topogun, Photoshop, Marvelous Designer, Marmoset Toolbag , Unreal Engine , Xnormal , Substance Designer • Digital Sculpting

Gender male
Location Cairo , Egypt