I am a 3D character artist based in Toronto, Ontario, driven to create unique characters and games. I am adept in the creation of concept work, models, textures, rigs and animations. My epic past has required the use of many tools including Maya, Zbrush, 3Ds Max, 3dcoat, Blender and Photoshop. I also have experience with CryEngine 3, the Unreal Development Kit and Unity. I am always always seeking new projects to collaborate on.